Sounds like a perfect distraction. 22 Gate BAfter assassinating both targets you can escape the city through this gate. Exit via the media room outside door and go stand by the Golf Pro to listen in on his conversation with Francesca on the phone. Two of them can be found around the level, one is only carried by an. Shoot the guard that stands behind him in the head, then shoot Silvio in the leg. You can use it to assassinate Strandberg by electrocuting him. 20 Food on plateIt can be poisoned, causing Zaydan's death. The actor spends majority of his time on the movie set (M9,4), where he keeps reshooting two scenes from the movie - his battle with a robot and his jump towards a larger robot. 39 Single guardEasy target for a knock out. This poison is hard to miss, but Hitman 3 is a little tricky here. You will have completed the Catharsis opportunity. Could be useful. 16 Rat poisonIt can be used to poison intern's water, forcing him to go to bathroom. Pick the lock to the gate, follow the sewer, heading right at the first junction, left at the next and straight on to the pickup point. He will order all his bodyguards to leave the room and watch the tape with his back to you. The kalmer is also illegal on frisks. So in order to complete the two poison related challenges you are forced to follow the Kruger line of events, which I feel slightly impacts the sandbox aspect. Don't worry, he's asleep. 22 Hole in the bridge You can enter the bridge through it. Head back up the stairs and through the attic and then down to the room where you picked up the safe combination. The flower van was making a delivery to Villa Caruso. Take the emetic poison and back track to the table with the water bottle. 43 Caruso's office Francesca visits this place from time to time. From there head to the Master suite (on level 5) on the west side of the map. Then take the stairs immediately in front of you (you will now have two). You may need to be fairly quick as a guard will come in for a drink shortly afterwards. 16 Card to the lab It will open all of the doors to the lab. kitchen, basement, attic, etc (i leave to you to find out exactly where.) Enter the door to complete the Absolution opportunity. Near the large TV screen which is currently switched off, you will find a projector where you can insert the tape. You will need a code to open it (green 15). You can climb out of the window to a ledge, head left and across the room and unlock the door to head back into Rocco's building. This is one of the two new contracts exclusive to the additional, summer episode of the game. As far as I can tell the only way to obtain the lethal poison is by meeting with Dalia as Kruger. 7 Old town gateYou can escape through here after finishing the mission. 4 Garbage disposal unit Leave Silvio's body here to make sure that he won't be found and to get an achievement alon with some additional points. Caruso expects a visit from a psychologist. Key points of Hitman - M9 Sapienza: The Icon Locations on the map Important items on the map Locations tied to the assassinations Locations tied to the assassinations 1 Fans area Dino Bosco may meet with his fans here after the shooting of the film is interrupted (red 7 on the map). 32 Sleeping detective Here you can find aforementioned private investigator. Select the two red ones, and quickly get behind the two people that are stood in the centre of the room. Claus Hugo Strandberg doesn't show up outside the building of consulate, which is surrounded by manifesting people. 27 Dr Lafayette Silvio's psychologist. Selected a Starting Location and used an Agency Pickup to smuggle an item into Sapienza. Go back out the window and if all the guards have gone and the guard at the far end is looking over the railing, go out to the middle of the courtyard where there is a extension cord you can use then screwdriver on. There is a scientist up here that will spot you if you are not careful, so crouch and move between the stairs and the black box so you are hidden. As a tourist you won't be able to get to the mansion. 13 Case with the high-octane fuelYou can open the case using a lockpick, a crowbar or by finding a key (green 7 on the map). 14 Research room Use VHS tape here to lure Silvio inside. 25 Destroyed wall You can jump of it to get to Silvio's mansion. Turn this off and then hide behind the box thing in the centre. But in paris, a certain lady have it in her room. You can also obtain a handyman disguise without any witnesses. You can also climb the small balcony into Rocco's apartment if you want. Turn off the hose (not sure if this is really needed) and go and pick up her biolab keycard. When you start, look to your left and you should see a small door on the other side of the water, under the church. All logos and images are copyrighted by their respective owners. 55 Doors to the laboratory You can go through here as long as you have got the magnetic card. 13 Dining room A big room for Caruso and his guests. Take the church key and drag his body to one side so that he is hidden behind a coffin. Also, Dahlia Margolis gives you a vial of cyanide when you meet with her as . Hop through the window near the bottom of the stairs and pick up the screwdriver to the left of the door. Give it a stir before going outside and ringing the bell. (Possibly an oversight.) Its relatively low difficulty results from the fact that the mission area is limited, thanks to which you will not have to look far away for necessary items, or spend too much time exploring the map. Now we just have Silvio to deal with. 5 Dino Bosco's trailerYou can enter it using the door (2 security guards) or get to the roof of the trailer and jump through a hole. 30 Men's restroom Knock out Dr Lafayette in here and take his clothes. 8 Fountain There is an entrance to the basements inside of it. Go into the next room where you will be having a romantic liaison with Francesca as the golf coach (not really - this is agent 47, not James Bond). Turn left when you enter the main cave and go up the steps so that you are above the CCTV room. Where to use the lethal poison in Dartmoor. 47 FireplaceYou can throw a bottle from the attic to kill. Again it is up to you whether you back out or complete the rest of the mission to get other ways of killing Fransesca out of the way. Those first are related to some interesting achievements to unlock and have chance to be treated as an accident. 36 Cafe back entrance When the woman that you have overheard in a confessional gets here, knock here out and take her card and the laptop key. He will stand up and take to the general his last meal right after you wake him up using radio placed nearby. You should get a few challenges ticked off for this kill, including one for sticking them both in the same cupboard. Wait until you are inside a bit, but she is still walking ahead of you and kill her however you like (silenced pistol / fibre wire / snap neck / lethal poison). The Opportunities for the Sapienza Map include: Francesca De Santis has hired a PI. Sounds like a chance to catch her with her guard down. 44 Winch Use it to make the chandelier fall. 21 Zaydan's waiterHe's sleeping near the entrance to shisha cafe's break room. The team appears to have successfully encoded the prototype with rat DNA, rendering the virus harmless to all but its target. Sometimes the game will glitch and the circle is missing, so you have to try to guess where to shoot. There are many ways to complete the objectives. 15 Meeting protocolAccording to it, there is possibility to force an emergency meeting between Strandberg and Zaydan in the tunnel. Keep following the cave until you are near them and wait until the scientist is facing the other way. Francesca will show up - remember the Sedative Poison we brought? Creep into the room and subdue her. It is worth leaving through a different exit to get that ticked off as well. There are coins in the cabinet and you can also find a spare patient's disguise and scissors in the bathroom. The reason we. Grab one of the coins. Between them, these two have everything we need to infiltrate the field lab. Your target, Alexa, patrols quite a large section of the map. Now head outside, then cross the courtyard and go into the bedroom window and grab the love letter on the table inside. For this mission our goal is to take on the role of Francesca's lover - the Golf Pro - so what we will need here is not so much a battle load-out but rather a stealthy one. 58 A building with an entrance to the laboratoryGo downstairs to enter the lab. Then dump her in the dumpster. Subdue him, stick him in one of the freezers and take his uniform. Apparently, he used to watch them on the projector, but stopped after his mental breakdown. 4 Consulate janitor disguiseYou can find it in a tool storage room. Choose the harbour as your starting location and choose the sewers to stash the Jager 7 silent sniper rifle. One in the money counting room. Take her keycard and the scientist's uniform from the dead guy (Nice!). 30 Entrance to the sewage You can enter through here. Which is the latest and updated version of this game? 8 Blocked streetsYou can't visit the northern part of the city. Agent Swan patrols nearby, and you can poison him instead if youd like. 12 Area where you can sabotage retractable bladesPerforming a sabotage is tied to one of the methods or murdering Dino Bosco. Welcome to Italy. Next, head back outside, across the beach towards the arches and follow them to the end towards the pier where we killed Franscesca as the private eye in a previous playthough. When you go near them it should trigger an opportunity. 16 Table for the Silvio's meal Here, Silvio is going to eat (red 5). 6 Kitchen assistantThe kitchen assistant stops here from time to time. When the masseur will be ready, Strandberg will visit the massage room (M5,11). You will need to start up a new playthough and complete a few more challenges to get there. When you next complete it, the challenge will still appear in the completed list at the end. When Silvio gets to the top of the stairs (use instinct to check), ring the bell above the bed, then stand between the door and the box to the left of the door. Then move to the other corner where you will find a machine that you can use to select samples. 10 TVYou can use it to make the masseur leave the guarded room. Watch out for the gardener who is walking around. You can do it by increasing the temperature with a machine close to it (you will have to break one of the computers nearby). When Silvio eats the rat poison, he will and throw up over a cliff. (To the right is a gate where you will come through if you came from the lab). Head left and through another door, then left again where you should find some stairs (you will also see them on the map). Follow this round to the far side until you reach the building at the end. Go down the stairs to the right of it and you should see a kitchen hand in yellow having a smoke behind a small wall on the left. There are two guards upstairs. At this point we need to SAVE our game! Shooting Dino Bosco is not the best idea, due to the fact that he is wearing an armor (this would have you take, at least, two accurate shots), but if you still want to use sniper rifle, hide it in the Agency's stash in the caf's basement. It is possible to do most of the opportunities in one playthrough, but you will need to replay the mission to complete various challenges to reach level 20 anyway, so I have broken them down into a few playthroughs to try and maximise progress for challenges. Three-Headed Serpent - A total of three Lethal Poison Pills can be found within this mission: One in the Doctor's Office. 33 Safe It contains private documents of Silvio. You can divide the methods of assassinating targets in Hitman - also those in mission in Marrakech - into sophisticated and unimaginative. 52 Plane You can use it as a method of evacuation. Get yourself back to the staircase where you went up to get the tape, but this time head downstairs. 21 Gate AAfter assassinating both targets you can escape the city through this gate. The outfit is in there. 23 BarrelReza and Klaus are meeting unreasonably - by an exploding barrel. No one will notice you taking them. Just watch not to kill yourself while setting the trap. They should not see you. Wake him up and follow him. Starting Location: Undercover in Mansion Kitchen; Gear 1: Lethal Poison Vial; Gear 2: Sedative Poison Vial; Yes, there is a reason we are bringing what we chose above. Copyright 2000 - 2023 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. Go through the door to the right of the wardrobe which leads to the bathroom. You can also stun the guard who is coming there every now and then. 2 Headmaster keyIt allows to open all doors in the school - it's on the table the headmaster is sitting by. 19 Cannon Ball You can use it to load the cannon. You are not permitted to copy any image, text or info from this page. Grab the Housekeeping disguise from the dressing room off the breakroom. You do have to complete the mission at some point to get them to count. ;). Make sure you pick up her biolab keycard. Head up the stairs on your left instead. It is worth checking the challenges to see what you are missing, and pick one you are missing to get it ticked off. You can use it to lure the waiter to the break room and get his clothes. non lethal poison is in many places. Upon hearing the service bell ring in Isabella's old bedroom, Caruso entered alone and was later found unconscious by his staff. Go up the stairs and walk towards the caf. Assassinate Silvio Caruso by smothering him while disguised as Dr. Oscar Lafayette, Assassinate both Silvio Caruso and Francesca De Santis using a single propane flask. lethal and non lethal. You now need to meet Fransesca on the pier, which should be marked if you are tracking the opportunity. To do this youll need a BLANK disguise and JUICE TICKET. 1 Disguise of the mansion employee It can be found on the bench. Take out the guy on the phone drag him to the front of the van and take his clothes. Although Vargas is a notorious ladies' man, it appears De Sanits is the one holding back. Take him out and dump him in the box nearby. So for this run we use Rat Poison on Francesca's Champagne Glass, then follow her into the toilet, drown her, and stuff her body in the cabinet with Roberto. This site is not associated with and/or endorsed by the Square-Enix / Eidos or Io-Interactive. A notorious ladies man, Vargas has turned De Santis' bedroom into a candlelit love nest and plans to call on her after his golf lesson with Caruso. boom!). If the virus is destroyed she will go to the room with it to inspect the case (M4,42). Now go and destroy the virus whatever way you want. tasteless, traceless. You can overhear their conversation easily. Hide the body in a garbage disposal (red 4). Straight ahead of you on a small table is the mansion key card. Restart the mission once you have the achievement, (starting in the ICA safehouse again). Show more. You must also increase the ramp pressure (red 9 on the map). It's an unlock for Sapienza, it's not too deep into the levels. From this point, the way you did it in the first playthough is probably the easiest. Assassinate Silvio Caruso with the solar system. . Well, she should know better than to mix business with pleasure. You can also destroy it by combining two of its opposite samples. Your targets are Claus Hugo Strandberg and Reza Zaydan. It happens both on normal . 3 Movie crew employeesYou can distract one of them with a throwable object (there's a coin on the ground nearby), eliminate him and wear his clothes. 14 Disguise of Delivery Man Can be found inside of the building along with the flowers. As usual, the game rewards you for exploring the map before you decide to assassinate your target. Shoot Silvio with your pistol during therapy. HITMAN HITMAN 2 HITMAN 3 Description "A vial of poison. Briefly wait and then follow her in. Go to the panel that they were both stood next to and raise the temperature to destroy the virus. So replay the Opportunity exactly as we did before but with two minor side-tracks - we need to go to the caves to grab some extra Rat Poison. Stops here from time to time gateYou can escape the city through this.... Hop through the door can escape the city through this gate to stash the Jager 7 silent sniper rifle complete. 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